Tressym: Difference between revisions

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(Created page with "thumb A [https://www.dndbeyond.com/monsters/17353-tressym tressym] is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent and have been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore bats,...")
 
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With the DM’s permission, a person who casts the find familiar spell can choose to conjure a tressym instead of a normal cat.
With the DM’s permission, a person who casts the find familiar spell can choose to conjure a tressym instead of a normal cat.
[[Act_1_-_The_Vanthampur_Investigations#Vanthampur_Manor|The Vanthampur family]] owned a tressym which seemed to be a treasured family pet; there was a painting of it in the sitting room where the Duke greeted guests, as well as a wax statue of [[Thalamra Vanthampur]] holding the tressym while it had caught a rat.

Revision as of 16:28, 15 May 2023

Tressym.png

A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet.

Thought to be the results of wizardly experimentation on house cats, tressym are intelligent and have been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore bats, faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs.

Tressym feed on small rodents, birds, and insects, stalking and pouncing on prey much as normal cats do, but with the added advantage of flight. Tressym don’t, however, attack nestlings or despoil eggs.

Tressym mate with others of their kind, but they don’t mate for life. A tressym can also mate with a normal cat, though only one out of every ten of their offspring will be a tressym; the others will be normal cats.

Tressym have good memories, particularly when it comes to danger. For example, a tressym that sees a human use a wand of lightning bolts remembers the danger of “sticks of wood held by humans” for the rest of its life. A lucky, healthy tressym can live to be 20 years old.

With the DM’s permission, a person who casts the find familiar spell can choose to conjure a tressym instead of a normal cat.

The Vanthampur family owned a tressym which seemed to be a treasured family pet; there was a painting of it in the sitting room where the Duke greeted guests, as well as a wax statue of Thalamra Vanthampur holding the tressym while it had caught a rat.