Map of Avernus: Difference between revisions
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* The green blob that stretches across part of northwestern Avernus is the Pit of Shummrath, a pit fiend punished for his crimes by being converted into a valley full of sentient green slime into which the River Styx flows, slowly eradicating his memories. | * The green blob that stretches across part of northwestern Avernus is the Pit of Shummrath, a pit fiend punished for his crimes by being converted into a valley full of sentient green slime into which the River Styx flows, slowly eradicating his memories. | ||
* A5 is home of Warlord Kolasiah and their gang, the Lost Golgari. Allegedly they have a forge that may contain '''astral pistons.''' | |||
* B2 is a Ferryman's port, where people can pay to go across, or more rarely up/down, the Styx. | * B2 is a Ferryman's port, where people can pay to go across, or more rarely up/down, the Styx. | ||
* D2 (south of the river) is the base of Warlord of Avernus Carol d'Vown, aka "that bitch Carol." There may be a way across the river here. | * D2 (south of the river) is the base of Warlord of Avernus Carol d'Vown, aka "that bitch Carol." There may be a way across the river here. | ||
* D5 is a gigantic helmet that serves as the shop of Uldrak the Tinker. | * D5 is a gigantic helmet that serves as the shop of Uldrak the Tinker. Uldrak had '''astral pistons''' in stock once when Mad Maggie needed them, and might still have some. | ||
* E4 is allegedly where a foundation to a tower exists; Mordenkainen himself is said to teleport his tower to Hell sometimes and recruit fiends for various information and goods-gathering. | * E4 is allegedly where a foundation to a tower exists; Mordenkainen himself is said to teleport his tower to Hell sometimes and recruit fiends for various information and goods-gathering. | ||
* F2 (it is not especially clear on which side of the river) is the Purple City. Not much else is known about it. | * F2 (it is not especially clear on which side of the river) is the Purple City. Not much else is known about it. | ||
* G5 is the site of a highly-guarded bridge across the River Styx. | * G5 is the site of a highly-guarded bridge across the River Styx. | ||
* H2 contains an Avernian forge run by Bel, the former Lord of Avernus. | * H2 contains an Avernian forge run by Bel, the former Lord of Avernus. Avernian forges may be a source of '''astral pistons'''. | ||
* H3 is Elturel. It is attached to mechanical devices on each side of the river by gigantic chains. | * H3 is Elturel. It is attached to mechanical devices on each side of the river by gigantic chains. | ||
* H5 is allegedly the location of a crashed Nirvanan ship. | * H5 is allegedly the location of a crashed Nirvanan ship. If true, it might contain a '''Nirvanan cogbox'''. | ||
* I4 is Fort Knucklebones. Home of Mad Maggie and her gang. | * I4 is Fort Knucklebones. Home of Mad Maggie and her gang. | ||
* I5 is the [[Act_3_-_The_Avernian_Quest#The_Spawning_Trees|Spawning Trees]]. | * I5 is the [[Act_3_-_The_Avernian_Quest#The_Spawning_Trees|Spawning Trees]]. Krikendolt remains here with his pet abyssal chicken Earwax. | ||
* I6 is allegedly the location of a tower either in or on the Styx (reports unclear) that might be a way to cross it. | * I6 is allegedly the location of a tower either in or on the Styx (reports unclear) that might be a way to cross it. |
Revision as of 16:41, 25 October 2023
Some additional info on places you've been or know about:
- The green blob that stretches across part of northwestern Avernus is the Pit of Shummrath, a pit fiend punished for his crimes by being converted into a valley full of sentient green slime into which the River Styx flows, slowly eradicating his memories.
- A5 is home of Warlord Kolasiah and their gang, the Lost Golgari. Allegedly they have a forge that may contain astral pistons.
- B2 is a Ferryman's port, where people can pay to go across, or more rarely up/down, the Styx.
- D2 (south of the river) is the base of Warlord of Avernus Carol d'Vown, aka "that bitch Carol." There may be a way across the river here.
- D5 is a gigantic helmet that serves as the shop of Uldrak the Tinker. Uldrak had astral pistons in stock once when Mad Maggie needed them, and might still have some.
- E4 is allegedly where a foundation to a tower exists; Mordenkainen himself is said to teleport his tower to Hell sometimes and recruit fiends for various information and goods-gathering.
- F2 (it is not especially clear on which side of the river) is the Purple City. Not much else is known about it.
- G5 is the site of a highly-guarded bridge across the River Styx.
- H2 contains an Avernian forge run by Bel, the former Lord of Avernus. Avernian forges may be a source of astral pistons.
- H3 is Elturel. It is attached to mechanical devices on each side of the river by gigantic chains.
- H5 is allegedly the location of a crashed Nirvanan ship. If true, it might contain a Nirvanan cogbox.
- I4 is Fort Knucklebones. Home of Mad Maggie and her gang.
- I5 is the Spawning Trees. Krikendolt remains here with his pet abyssal chicken Earwax.
- I6 is allegedly the location of a tower either in or on the Styx (reports unclear) that might be a way to cross it.